Hi!
I was thinking about creating some sort of colorblind mode or filter for my game but I need some guidelines as I don't really know how to start. I have googled around the net and found some information that may come in use.
First off, I've looked into the color correction script provided by unity but it seems like I can only change the color ramp by adjusting curves in photoshop, and I dont think that gives exakt values.
I found RGB values for different colorblindnesses, they provide the exakt effect I want in the "Photoshop channel mixer" but not with the curves, so I dont know how to solve that.
Next idea would be to use the setcolor function but I have not experimented as much with it.
If someone has any idea or guidelines on how i should proceed I would be very happy. Thanks in advance!
↧